Ninety-Ninety Rule - significado y definición. Qué es Ninety-Ninety Rule
Diclib.com
Diccionario ChatGPT
Ingrese una palabra o frase en cualquier idioma 👆
Idioma:

Traducción y análisis de palabras por inteligencia artificial ChatGPT

En esta página puede obtener un análisis detallado de una palabra o frase, producido utilizando la mejor tecnología de inteligencia artificial hasta la fecha:

  • cómo se usa la palabra
  • frecuencia de uso
  • se utiliza con más frecuencia en el habla oral o escrita
  • opciones de traducción
  • ejemplos de uso (varias frases con traducción)
  • etimología

Qué (quién) es Ninety-Ninety Rule - definición

HUMOROUS APHORISM IN COMPUTER PROGRAMMING
90–90 rule; Ninety-Ninety Rule; 90-90 rule; Ninety ninety rule; 90/90 rule; Ninety-ninety rule; 90-90 Rule

Ninety-Ninety Rule         
<humour> "The first 90% of the code accounts for the first 90% of the development time. The remaining 10% of the code accounts for the other 90% of the development time". An aphorism attributed to Tom Cargill of Bell Labs, and popularised by Jon Bentley's September 1985 "Bumper-Sticker Computer Science" column in "Communications of the ACM". It was there called the "Rule of Credibility", a name which seems not to have stuck. [Jargon File] (1995-07-14)
Ninetyninety rule         
In computer programming and software engineering, the ninety-ninety rule is a humorous aphorism that states:
90-90 Rule         

Wikipedia

Ninety–ninety rule

In computer programming and software engineering, the ninety-ninety rule is a humorous aphorism that states:

The first 90 percent of the code accounts for the first 90 percent of the development time. The remaining 10 percent of the code accounts for the other 90 percent of the development time.

This adds up to 180%, making a wry allusion to the notoriety of software development projects significantly over-running their schedules (see software development effort estimation). The anecdote expresses both the rough allocation of time to easy and hard portions of a programming undertaking, and the cause of the lateness of many projects in their failure to anticipate their difficult, often unpredictable, complexities. In short, it often takes both more time and more coding than expected to complete a project.

The rule is attributed to Tom Cargill of Bell Labs, and was made popular by Jon Bentley's September 1985 "Programming Pearls" column in Communications of the ACM, in which it was titled the "Rule of Credibility".

In some agile software projects, this rule also surfaces when a task is portrayed as "relatively done." This indicates a common scenario where planned work is completed but cannot be signed off, pending a single final activity which may not occur for a substantial amount of time.